Choosing the dock

The above image is a split of two variations of an illustration commissioned for Project OTFP, by the excellent Christoffer Saar. It’s a good example of the decisions we have to make during the process of making a role-playing game, as regards to style and feel.

We’re likely going with the lighter one, because it fits the rest of the artwork better, but no final decision has been made. Full images follow below, so that you can make up your own mind.

Dockside, dark variation, by Christoffer Saar
Dockside, dark variation, by Christoffer Saar
Dockside, light variation, by Christoffer Saar
Dockside, light variation, by Christoffer Saar

If you’d like to chime in, do so to @palepub on Twitter.

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Thord D. Hedengren

Thord Daniel Hedengren is addicted to words, and the stories they make. He writes fiction, short and long, as well as freelance articles and columns for various media outlets. He’s a renowned web developer and designer, and the author of Smashing WordPress: Beyond the Blog and The Writer's iPad, among other techy things. You’ll find him wasting away on Twitter as @tdh, or writing about just about anything at TDH.me. Thord lives in Sweden, the Land of Kings.