The above image is a split of two variations of an illustration commissioned for Project OTFP, by the excellent Christoffer Saar. It’s a good example of the decisions we have to make during the process of making a role-playing game, as regards to style and feel.
We’re likely going with the lighter one, because it fits the rest of the artwork better, but no final decision has been made. Full images follow below, so that you can make up your own mind.
If you’d like to chime in, do so to @palepub on Twitter.