An illustration from the unpublished ARK role-playing game, made by the excellent Reine Rosenberg. It feels good to have recovered all of the artwork that was commissioned for the ARK role-playing game.
The above image is a split of two variations of an illustration commissioned for Project OTFP, by the excellent Christoffer Saar. It’s a good example of the decisions we have to make during the process of making a role-playing game, as regards to style and feel.
We believe that you shouldn’t talk about products and plans until they’re just around the corner. Announcements are a tricky and dangerous game, and doubly so when they’re made in a business like this. Delayed games are annoying, and we’ll do our best to avoid delaying anything by shutting up until we’ve got something to share.
That said, being quiet and hidden from the world, not sharing what’s going on, isn’t exactly the best way to do things either. So with that in mind, here’s our plans for 2015, without making any hard promises. We’re still in the early startup phase after all, and we hope you’ll understand. Continue reading Pale Publishing plans for 2015
ARK is the role-playing game that wasn’t. It still isn’t, to be fair. ARK as we wanted to make it won’t be made, despite a manuscript resurfaced.
The ARK storyline is an old one outlined more than a decade ago by yours truly, not meant to be a role-playing game to begin with. The concept evolved, the idea of an episodic science fiction role-playing game took hold, and we went with it. Then we shelved it all in 2006, after a devastating crash, but the story continued to develop and the world evolved with it.
We’re a small independent imprint that publishes role-playing games, mostly. Once upon a time we only published games and books in Swedish, under the Alltid Attack Förlag imprint, but now we’ve decided to unify our creations under one roof, no matter the language. Read more here.